Map Presentation

Migration is a water-hybrid map that features both land and water action. 
Each match can play out differently, as players may prioritize water or land based on situational factors.

A solid build order is essential, making this a great map to practice the early game efficiency and economy understanding.

Check the hybrid maps guide for more informations.


General Tips

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    • Practice your Dark Age efficiency and stick to a solid build order.

    • Avoid getting housed early, your production will be high.

    • Make a lot of fishing ships, opponent is far away so they will be safe long ! 
    • Never idle your Town Center.

    • Prioritize a well-placed lumber camp, wood is your most important resource.

    • Once you click the Feudal Age, reduce the number of villagers on food. Prioritize wood instead, so you can make more fishing ships and dock and other buildings.

    • If you don’t know which boat opponent is going for, make hulks.
    • Always spend your wood

    • Transport villagers and your scout to the middle on the way to the castle age to the bigger part of the middle island
    • Control the middle with Town centers 
    • Pick up relics ASAP
    • Mid castle age take stone on your starting island to drop a agressive or defensive castle in the middle

Recommended Build Orders for any level: 

Click here to understand the early game build orders for fishing ships and adapt it to your strategy.

  • Fast castle Hulks (forging on the way to the castle age)
  • Fast feudal age galleys + Hulk transition