Lowland is a semi-open land map that allows for both aggressive and defensive gameplay, depending on how wallable your base is. Early aggression is common, as players often try to raid each other’s economies to gain an early advantage. This map is perfect for Feudal Age enjoyers who love fast-paced action.
If you’re a high-level player, I recommend checking out the advanced guide for in-depth strategies and advanced insights.
General Tips:
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Practice your Dark Age efficiency and stick to a solid build order.
Play on 2 lumber camps most games as woodlines are very small
Prioritize managing your own economy over damaging your opponent’s.
Never idle your Town Center.
Take safer resources, ideally those located toward the back of your base.
Secure your base early with short walls connecting to your Town Center until the edge of the map.
Scout your opponent well and adapt your strategy accordingly.
Play to your civilization’s strengths, whether it’s military units or economic bonuses.
Don’t hesitate to build a defensive tower in Feudal Age, dying with 200 stone in the bank is a waste!
In Castle Age, play for map control and punish greedy booms with a forward castle.
Expand to the middle of the map once the map control is secured, go to the spot where there is more space and avoid building under your opponent’s hill
Use castles to control the middle as the game progresses.
Push from the top of the hill in imperial age, it’s located all around the map.
Scout your map properly to find key resources and walling potential.
Feudal Age:
Complete your build order and start walling your base once your main goal is achieved.
Add counter units based on what your opponent is creating.
Castle Age:
Build a second Town Center on a good woodline, treat it like a large lumber camp.
Stick to two Town Centers to maintain military pressure.
Add more counter units as needed.
Take map control and put pressure on the front of your opponent’s base.
Once you gain map control, take a lot of stone and look to drop a forward castle near your opponent to hit his base, it could be in the middle of the map if he has a town center there.