The Concept:

A quick Feudal Age with militias and archers to harass the opponent all game. Best for aggressive civilizations with a strong early game.

 

Execution:

  • Dark Age:

    • 6 villagers on food
    • 3 villagers on wood
    • Build a barracks as soon as possible
    • All remaining villagers to food until you have 18 villagers
    • Research Loom and advance to the Feudal Age
  • Feudal Transition:

    • 9 villagers on wood (with 1 lumber camp)
    • 3 villagers on gold
    • Rest on food under the TC
  • Feudal Age:

    • Build an archery range
    • Research wood technology
    • Switch villagers from sheep to berries, aiming for 6 on berries
    • Build 3 farms
    • Make a blacksmith for +1 attack on archers
    • Add a stable if facing a lot of skirmishers
    • Aim for Castle Age