The Concept:
A quick Feudal Age with militias and archers to harass the opponent all game. Best for aggressive civilizations with a strong early game.
Execution:
-
Dark Age:
- 6 villagers on food
- 3 villagers on wood
- Build a barracks as soon as possible
- All remaining villagers to food until you have 18 villagers
- Research Loom and advance to the Feudal Age
-
Feudal Transition:
- 9 villagers on wood (with 1 lumber camp)
- 3 villagers on gold
- Rest on food under the TC
-
Feudal Age:
- Build an archery range
- Research wood technology
- Switch villagers from sheep to berries, aiming for 6 on berries
- Build 3 farms
- Make a blacksmith for +1 attack on archers
- Add a stable if facing a lot of skirmishers
- Aim for Castle Age