Written Build order:

🔒 This content is for subscribers only. Get access to unlock everything!

Build order:


Dark age:

  • Build a TC on wood with 2 villagers, and place a dock near a shore fish with the 3rd villager. Have the dock villager construct a house and then gather from the shore fish.

  • Send your 4th and subsequent villagers to wood until you can afford a fishing ship and another house.

  • Then, shift your villagers to food under the TC.

  • Ensure you don’t float extra food while maintaining constant villager production by gradually moving food villagers to wood to support ongoing fishing ship production.

  • Eventually, you should be able to produce both villagers and fishing ships without interruption. At that point, start adding more villagers to food to work toward advancing to Feudal Age.

  • Build a mill on berries + deer, or deer + shore fish, with 3 villagers.

  • Continue producing villagers and fishing ships until around the 11th minute, then click up to Feudal Age.


Feudal age transition:

  • When you reach Feudal Age, you’ll need 800 food, 200 gold, and 325 wood for the market and blacksmith, so balance your economy accordingly. Don’t forget to build a mill if you haven’t already!


Feudal age:

  • Make 2 additional villagers, build a market and a blacksmith, and then advance to Castle Age as soon as possible.


Castle age transition:

  • Make 2 extra docks on different sides of the water and focus your economy on wood + gold with most of your villagers.

  • Make fire ships 
  • Get wood and gold upgrade
  • Put more vills on food if you lost your fishing ships.

Castle age:

  • Upgrade the “war galley upgrade” 
  • Spread your fire ships to kill opponent’s fishing ships
  • Add town centers and start booming.