Map presentation:
Canals is semi-closed map where you have shallows in the middle of the map with some oysters/fishes to collect. There is a big woodline in the back of your base making it a pretty easy map to defend in the feudal age.
Canals is semi-closed map where you have shallows in the middle of the map with some oysters/fishes to collect. There is a big woodline in the back of your base making it a pretty easy map to defend in the feudal age.
General Tips:
Learn and practice a solid Build order.
Make a mill 3 shore fish in your base
Optimize your Dark Age efficiency.
Prioritize economic upgrades early as this is a macro-focused map!
Aim to get a castle before reaching the Imperial Age in most games.
Lure the 2 extra boars if you find them
Focus on building a strong, steady push in the late game, army control is key.
Recommended Build Orders:
For Low ELO Players:
For Mid ELO Players:
Scout Rush
For High ELO Players:
Drush into Adaptation
1-Range Archers
Suggested Gameplan:
Dark Age:
Focus on executing your build order.
Scout your map properly to find key resources and walling potential.
Feudal Age:
Complete your build order and start walling your base once your main goal is achieved.
Add counter units based on what your opponent is creating.
Castle Age:
Build a second Town Center on a good woodline, treat it like a large lumber camp.
Stick to two Town Centers to maintain military pressure.
Add more counter units as needed.
Take map control and put pressure on the front of your opponent’s base.
Once you gain map control, take a lot of stone and look to drop a forward castle near your opponent to hit his base.

